Guild Missions and Events

Biohazard Warning and Patrol Update

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After the cult ambush within the keep, we are increasing internal patrols at all hours. Do not disturb, slow, or distract any non-sentient robotics on patrol if you see them passing through. If you see someone suspicious, alert either the Wildhammer guard or the unit over the COMMs. All attacking members, aside from a large slime construct entity, were humans.

Secondly, the mess has been designated a biohazard area for the time being. An unknown construct made wholly of slime and a few troll bones was eliminated there and it unfortunately melted. Local drudges, with protective equipment, have removed the bulk of the ooze left behind but there is likely some residue left in cracks and corners. As the mess is our primary kitchen and eating area, it must be held to the highest standard of cleanliness. Lighties will be utilized to cleanse the area as well. If you would like to volunteer your cleansing abilities, speak to one of the drudges in the mess.

All food in sealed containers have been moved to Truk's for the time being and placed in different containers. Everything in jars with lids and in the fridge has been destroyed for safety. We are working on replacing both the fridge and whatever food was identifiable within it.

In further news, all the alcohol stored in the mess was destroyed in the fight. As this is a dwarven city, nearly all of it has been replaced already and the casks can be located in Truk's.

If you have any further questions, contact Commanders Silverwright and Mindspanner as we were present during the engagement.

 
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